Batman Begins (video game)

Batman Begins

Developer(s) Eurocom
Publisher(s) EA Games
Warner Bros. Interactive Entertainment
Composer(s) Ian Livingstone
Platform(s) Xbox, Nintendo GameCube, PlayStation 2, Game Boy Advance, Mobile Phones
Release date(s)
  • NA June 14, 2005 [1]
  • PAL June 17, 2005
Mobile
  • NA June 1, 2005
Genre(s) Action-adventure game, Stealth game
Mode(s) Single-player
Rating(s) GBA

Batman Begins is a 2005 video game based on the film of the same name.[2] It was released June 14, 2005, a day before the 2005 American superhero film was released. It was developed by Eurocom and published by Electronic Arts in conjunction with Warner Bros. Interactive Entertainment and DC Comics. It was released on Xbox, PlayStation 2, Nintendo GameCube and Game Boy Advance.[2]

Contents

Gameplay

The game has a unique system involving intimidation. Whereas most superhero games require straightforward fighting, Batman Begins features the utilization of the environment to frighten opponents. Certain gadgets designed to frighten enemies during combat are provided, such as smoke grenades, flash bang grenades, and an 'HF Transponder', which summons bats to gather around and incapacitate enemies with fear. On top of this is traditional stealth gameplay reminiscent of the Splinter Cell series (this probably because the game was written by Splinter Cell creator JT Petty), such as sneaking and taking out enemies from behind. There are many ways to incapacitate enemies with stealth, using various combat and martial arts techniques.

Story

The game adheres to the movie's plot very closely, with minor modifications. Throughout the game there are over 20 clips from the film that give context to the story. Though it follows the movie, the game goes deeper into each scene. For example, at the docks, the player learns specifically how Falcone was hoisted on a crane and how Batman infiltrated Arkham Asylum. It also presents a slightly alternate ending; Batman is forced to detonate the Batmobile in order to destroy the monorail tracks and stop Ra's Al Ghul from reaching Wayne Tower with the Microwave Emitter, whereas in the film, Sergeant Gordon uses the Batmobile's missiles to destroy the tracks. Two members of the film's crew make cameo appearances in the game; Wally Pfister, the film's director of photography, appears as a mob informant Batman interrogates, and Emma Thomas, producer of the film and wife of director Christopher Nolan, appears as an Arkham psychologist.

Reception

Reviews of the game found it generally average. Many criticized the linear gameplay and the unrealistic artificial intelligence. Nintendo Power Magazine gave the game a 6.5 out of 10. GameSpot mentioned that it felt like a combination of several other popular games. Empire magazine were very enthusiastic about the game, giving it four stars out of five saying that the style "puts Metal Gear Solid to shame." [3] It received G4's award for 'Best Graphics on PS2 and Xbox'.

Cast

References

External links